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Home » 2010 » October » 13 » Unity3D 3.00.f5 x32/x64 (2010)
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Unity3D 3.00.f5 x32/x64 (2010)
Unity3D 3.00.f5 x32/x64 (2010)
Unity3D 3.00.f5 x32/x64 (2010) | 403 Mb

Unity - a multiplatform tool for game development. Editor runs under Windows and MacOS. Games run under Windows, MacOS, Wii, iPhone, iPod, iPad, Android, PS3, XBox 360 and through the platform-independent Web Player Unity (connected to the browser as a plugin).

Year: 2010
Version: 3.00.f5
Developer: Unity
Bit depth: x32/x64
Compatibility with Vista: complete
Compatible with Windows 7: complete
Language: English
Medicine: Present

System Requirements for Unity Authoring:
* Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note that Unity was not tested on server versions of Windows and OS X.
* Graphics card with 64 MB of VRAM and pixel shaders or 4 texture units. Any card made in this millennium should work.
* Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
* The rest only depends on the complexity of your projects!.

System Requirements for Unity iOS Authoring:
* An Intel-based Mac
* Mac OS X "Snow Leopard" 10.6 or later
* The rest only depends on the complexity of your projects!

System Requirements for Unity-Authored Content:
* Windows 2000 or later; Mac OS X "Panther" 10.3.9 or later.
* Pretty much any 3D graphics card, depending on complexity.
* Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.

Unity3D 3.00.f5 x32/x64 (2010)

Unity3D 3.00.f5 x32/x64 (2010)




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